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Computer Science

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View our full course guidelines below for KS3 and GCSE Computer Science:

Course content: 

Year 7:

About Me presentation
  • Research and present presentation on yourself
  • ICT rules
  • File management
  • Getting started at Ashcroft
  • Saving files
Code.org 
  • Learning basics of coding in a block-based program
  • Doing a wide range of problem-solving activities involving fundamental principles of coding
Spreadsheets - Learning how to use Excel
  • Working with data, formula, functions, creating graphs and charts
  • Spreadsheet modelling involving selection scenarios
Online Safety - How to stay safe online
  • The dangers of cyber bullying and social media
  • How to avoid spending too long on online devices and learning to switch off
  • Dangers of over-use
Binary numbers
  • Converting binary to denary
  • Representing data in binary
  • Units of data storage
DTP
  • Researching, planning and creating a leaflet on a computing pioneer

Year 8:

Introduction to Python - Learning how to code
  • Learning the basic principles of coding
  • Learning how to write code and troubleshoot problems
  • Mastering the basics of sequencing, selection and iteration
Using technology safely, respectfully, responsibly and securely
  • Computer crime and cyber-security
  • Digital literacy
  • Email scams
  • Viruses
  • Copyright legislation
  • Protecting personal data
  • Health and safety
Graphics design
  • Learning how to create vector graphics using a range of graphics techniques and using Adobe Fireworks
  • Planning and creating a range of products including logos, web banners, adverts both online and printed
Web design - Introduction to creating websites
  • Learning to plan, design and build a website
  • Consider house style, colour schemes, typography
  • Introduction to HTML and CSS
Introduction to computing theory
  • Retrieval of information on binary numbers plus more on hexadecimal
  • Learning how computers work - computer architecture, RAM, ROM 
  • Introduction to networks

Specification: OCR – GCSE Computer Science

Link to OCR website for GCSE Computer Science overview


Course Content

Year 9:

Systems architecture, computer systems: hardware; systems software; logic gates, data
representation binary, hexadecimal, denary, networks, ethical, cultural and environmental
concerns.

Year 10:

Algorithms, computational thinking, problem solving, Boolean logic, programming
challenges, revisiting all theory topics; practise NEA

Year 11:

Programming NEA, more data types and structures, programming languages revisited,
revision of all content ready for exams – using practise exam papers, mark-schemes,
examiner reports.


Assessment

Paper 1 – Computer Systems 50%

Paper 2 – Computational Thinking, Algorithms and Problem Solving 50%

NEA – Programming project – 20 timetabled hours – no marks but formal requirement. Helps with Paper 2 which is all algorithms and problem solving.


List of Resources

The best books:
  • Your exercise books
  • Revision Guide OCR GCSE by Pearson (repro £5)
  • Revision workbook OCR GCSE by Pearson (repro £5)
The best online resources:
  • https://www.bbc.co.uk/education/subjects/z34k7ty
  • http://www.teach-ict.com/2016/GCSE_Computing/OCR_J276/OCR_J276_home.html
  • S:\ICT\Computer Science 9-1 GCSE (great resources here including exampapers/mark-schemes)